The Dead, The Diabolical, and The Desperate

Session 07: The Lights Go Out and the Mouth of a God

The restoration of the Lighthouse does not go as planned and the party find themselves in the Stone Theif ahead of schedule.

The party find themselves trapped in a room with the aperture for the lighthouse’s magical light. On one side a large golem that opts to turn the volume up on the burning magical light on the other three large constructs that will battle until the last one is standing marking the end of the 13th Age and the coming of the next age. The party isn’t sure if this is a good or bad thing but since neither is attacking the party they opt to try and just stay out of combat while Fiden opts to try and control the golem since they’d prefer to not have the tinglinging magical light kill them.


leepowbj leepowbj

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